“Fairy tales are more than true: not because they tell us that dragons exist, but because they tell us that dragons can be beaten.”Neil Gaiman, Coraline
Born with the Intellevision and ColecoVision, grew up torn between the NES and the Genesis, Vincent is always coming with darker references from the 80's. After a few years working in graphic design, Vincent decided to go back to school to get in the video game industry. He graduated in Animation at the Ubisoft Campus in 2009. He has been working on several Assassin's Creed games for Ubisoft Montreal, and on the Thief Reboot and Rise of the Tomb Raider for Eidos Montreal. It is now time for him to try to sink his teeth into the Indie dev scene.
Kristoph has been programming for more than 20 years, sixteen of these in the video game industry. Having worked at studios all over the world like Sunflowers Interactive in Germany, Rockstar games in the States or at Ubisoft Montreal, Kristoph is always looking for a new challenge!
Messing with computer graphics since High School, Rick ended up studying multimedia and web design at Cegep Edouard-Montpetit on the Montreal South Shore. After freelancing for a few years, he enrolled at the Ubisoft Campus in 2005 in modeling. He has worked since as a freelancing environment artist for several different companies while enjoying parenthood as a full time dad.
"No great artist ever sees things as they really are. If he did, he would cease to be an artist."
- Oscar Wilde
“Do you see the story? Do you see anything? It seems to me I am trying to tell you a dream.”Joseph Conrad, Heart of Darkness